Circuit Cellar Ink
Articles by George Martin
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George Martin began his career in the aerospace industry in 1969. After five years at a real job, he set out on his own and cofounded a design and manufacturing firm (www.embedded-designer.com). George's designs typically include servo-motion control, graphical input and output, data acquisition, and remote control systems. George is a charter member of the Ciarcia Design Works Team. He's currently working on a mobile communications system that announces highway information. George is a nationally ranked revolver shooter.
- #108 July 1999, CC Online,
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Lessons from the Trenches
Logging in the '90s, Part 1: Data Acquisition System
- #109 August 1999, CC Online,
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Lessons from the Trenches
Working with a Little EE
- #110 September 1999, CC Online,
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Lessons From the Trenches
Powering Your Memory
- #111 October 1999, CC Online,
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Lessons from the Trenches
Timing is Everything
- #112 November 1999, CC Online,
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Lessons from the Trenches
Graphing the Data
- #113 December 1999, CC Online,
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Lessons from the Trenches
Defects for Sale
- #114 January 2000, CC Online,
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Lessons from the Trenches
Embed this PC, Part 1: What's it all About?
- #115 February 2000, CC Online,
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Lessons from the Trenches
Embed this PC, Part 2: Emulator and EPROM Basics
- #116 March 2000, CC Online,
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Lessons from the Trenches
Embed This PC, Part 3: Emulator to Application Testing
- #117 April 2000, CC Online,
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Lessons from the Trenches
Embed This PC, Part 4: Designing Peripherals In
- #118 May 2000, CC Online,
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Lessons from the Trenches
The Race is On, Catching Internet Connectivity Fever
- #119 June 2000, CC Online,
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Lessons from the Trenches
A Primer for Product Testing
- #120 July 2000, CC Online,
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Lessons from the Trenches
Number Crunching with Embedded Processors
- #121 August 2000, CC Online,
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Lessons from the Trenches
Making the Numbers Work for You
- #122 September 2000, CC Online,
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Lessons from the Trenches
Let's Play a Game, Sieve of Eratosthenes
- #123 October 2000, CC Online,
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Lessons from the Trenches
Everything Changes, Using the Const Modifier
- #124 November 2000, CC Online,
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Lessons from the Trenches
Scheduling Revisited
- #125 December 2000, CC Online,
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Lessons from the Trenches
Simple Things, Prime Numbers Revisited
- #126 January 2001, CC Online,
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Lessons from the Trenches
Behind the Scenes, A Comprehensive Look at ColdFire
- #127 February 2001, CC Online,
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Lessons from the Trenches
Linux Lessons
- #128 March 2001, CC Online,
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Lessons from the Trenches
Structured Design, Part 1: An Introduction to Structured Techniques
- #129 April 2001, CC Online,
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Lessons from the Trenches
Structured Design, Part 2: Putting Theory into Practice
- #130 May 2001, CC Online,
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Lessons from the Trenches
Analog System Design
- #131 June 2001, CC Online,
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Lessons from the Trenches
And the List Goes On... Putting Together Parts Lists
- #132 July 2001, CC Online,
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Lessons from the Trenches
Connecting the Dots, Working with Board-to-Board Connectors
- #133 August 2001, CC Online,
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Lessons from the Trenches
Detective Story, Testing Problem Parts
- #134 September 2001, CC Online,
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Lessons from the Trenches
Never Miss an Opportunity, Getting the Most Out of Your New Product Ideas
- #135 October 2001, CC Online,
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Lessons from the Trenches
What's the Logic Behind the Design? Working with Programmable Logic
- #136 November 2001, CC Online,
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Lessons from the Trenches
Manufacturing Testing
- #137 December 2001, CC Online,
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Lessons from the Trenches
Logic Design Revisited
- #138 January 2002, CC Online,
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Lessons from the Trenches
Getting into a Routine, Setting Up an Integer Print Routine
- #139 February 2002, CC Online,
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Lessons from the Trenches
Upgrading using Data Packets
- #140 March 2002, CC Online,
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Lessons from the Trenches
Expanding Your Horizons, Using CAD Mechanical Software in Design Projects
- #167 June 2004, p. 72,
Designing with the Nios
Part 1: Second-Order, Closed-Loop Servo Control
- #168 July 2004, p. 36,
Designing with the Nios
Part 2: System Enhancement
- #198 January 2007, p. 60,
Hello World ... Want Cookie
- #200 March 2007, p. 67,
More "Hello World"
Moving What You've Learned to the Hardware
- #202 May 2007, p. 67,
More "Hello World"
C Program Flow
- #204 July 2007, p. 81,
From "Hello World" to Big Iron
- #206 September 2007, p. 70,
String Theory
- #208 November 2007, p. 76,
A Flash in the Pan
- #210 January 2008, p. 56,
George Martin
- #212 March 2008, p. 76,
Do You Want to Do a Design?
Linked Lists
- #214 May 2008, p. 83,
Making Changes
A Look Into The C Compiler
- #216 July 2008, p. 22,
Living And Working Off The Grid
Part 1: Planning And Design
- #218 September 2008, p. 22,
Living and Working Off the Grid
Part 2: Installation and Performance
- #220 November 2008, p. 68,
What Can C Structures Do for You?
- #222 January 2009, p. 58,
More on Pointers?
- #224 March 2009, p. 51,
FAT File System Review
Open Files and Perform Operations
- #226 May 2009, p. 60,
FAT File System Review
Part 2: C Code for the File System
- #228 July 2009, p. 70,
C Start-Up
Get a C Program Up and Running
- #230 September 2009, p. 62,
Embedded Breakup
Divide a Design and Minimize Processing
- #232 November 2009, p. 50,
Passing Parameters
- #234 January 2010, p. 70,
Debugging Techniques
- #236 March 2010, p. 62,
Put C Language to the Test
Part 1: A Sudoku Puzzle-Solving Program
- #238 May 2010, p. 54,
Put C Language to the Test
Part 2: Program Specifics
- #240 July 2010, p. 54,
Put C Language to the Test
Part 3: Rules and Assignments